Project Overview

A game that lets a user guess a randomly selected word within a set number of tries. It's a practical resource for understanding basic logic and user interaction.

  • Year --
  • Industry Development
  • Role UX Engineer
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  • Platform --
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  • Duration --

Color Palette

Each color was selected to support accessibility, visual hierarchy, and a clean, modern interface.

Highlights

I wanted to build a component that was visually appealing but also functionally rich—where users could quickly search.

  • Wireframes & rapid prototyping
  • Usability testing
  • Accessibility from the start