Word Guessing Game

Project Overview

Challenges

I built the Word Guessing Game to explore basic game logic, user feedback loops, and input validation in a lightweight and engaging way. It was a focused exercise in creating an interactive experience without relying on complex frameworks—just using vanilla JavaScript, HTML, and CSS.

The goal was to reinforce core concepts like conditionals, loop control, and DOM manipulation while also considering user experience details such as guess tracking, clear status updates, and intuitive resets. This type of project is great for both reinforcing fundamentals and demonstrating clean, readable code with a simple purpose.

Process

Tech Decisions

Key Takeaways

Quick Details
  • Year --
  • Industry Development
  • Role UX Engineer
  • Category --
  • Platform --
  • Duration --
Technologies Used
Color Palette

Each color was selected to support accessibility, visual hierarchy, and a clean, modern interface.

#8bc34a
#f48fb1
#1f1f1f
#252726
#d0d0d0

Word Guessing Game

Design & Development Process

01

Research & Discovery

Understanding the problem space, user needs, and business requirements.

02

Design & Prototyping

Creating wireframes, visual designs, and interactive prototypes.

03

Development & Implementation

Building the solution with clean, maintainable code and attention to detail.

04

Testing & Refinement

Ensuring quality, accessibility, and optimal performance.

Project Details

A game that lets a user guess a randomly selected word within a set number of tries. It's a practical resource for understanding basic logic and user interaction.

Gallery

Project Overview

  • Year --
  • Industry Development
  • Role UX Engineer
  • Category --
  • Platform --
  • Duration --

Technologies Used

Color Palette

Each color was selected to support accessibility, visual hierarchy, and a clean, modern interface.

#8bc34a
#f48fb1
#1f1f1f
#252726
#d0d0d0

Key Highlights

  • Wireframes & rapid prototyping
  • Usability testing
  • Accessibility from the start