Word Guessing Game
Project Overview
Challenges
I built the Word Guessing Game to explore basic game logic, user feedback loops, and input validation in a lightweight and engaging way. It was a focused exercise in creating an interactive experience without relying on complex frameworks—just using vanilla JavaScript, HTML, and CSS.
The goal was to reinforce core concepts like conditionals, loop control, and DOM manipulation while also considering user experience details such as guess tracking, clear status updates, and intuitive resets. This type of project is great for both reinforcing fundamentals and demonstrating clean, readable code with a simple purpose.
Process
Tech Decisions
Key Takeaways
Quick Details
- Year --
- Industry Development
- Role UX Engineer
- Category --
- Platform --
- Duration --
Technologies Used
Color Palette
Each color was selected to support accessibility, visual hierarchy, and a clean, modern interface.
Word Guessing Game

Design & Development Process
Research & Discovery
Understanding the problem space, user needs, and business requirements.
Design & Prototyping
Creating wireframes, visual designs, and interactive prototypes.
Development & Implementation
Building the solution with clean, maintainable code and attention to detail.
Testing & Refinement
Ensuring quality, accessibility, and optimal performance.
Project Details
A game that lets a user guess a randomly selected word within a set number of tries. It's a practical resource for understanding basic logic and user interaction.
Gallery
Project Overview
- Year --
- Industry Development
- Role UX Engineer
- Category --
- Platform --
- Duration --
Technologies Used
Color Palette
Each color was selected to support accessibility, visual hierarchy, and a clean, modern interface.
Key Highlights
- Wireframes & rapid prototyping
- Usability testing
- Accessibility from the start